the Amiga can only display 32 at one time (in normal low resolution mode). Since all these colors cannot be simultaneously displayed, you must use software techniques to pick 32 colors for the Amiga. A good analogy to this is an artist who can mix only 32 colors to paint a given scene. You would need to look at the March 1986 Page 14 Mr. Miner with a friend as seen by LIVE! and printed on an Epson printer (type unknown) scene you wanted to paint, and then mix the 32 colors getting enough of each different shade to paint the whole picture. This would in theory provide you with a relatively true color image on the Amiga. I say in theory since neither the folks at A-Squared nor us beta testers have done this yet, but it is a priority. Live! got it's name because It can digitize an image so fast that the images can be displayed in "real-time". This means, as you move in front of the camera, your digitized image moves just as fast on the display. The lightning fast results are achieved because the Live! board acts as a direct memory access (DMA) device. The Amiga can transfer information to and from DMA devices without intervention from the CPU. With the Live! board sitting right on the Amiga buss, complete images of over 250 thousand bits (320 x 200 pixels x 4 bits for color) can be read into the Amiga's display memory in fractions of a second. The expansion buss is located on the right side of the Amigas case, and it is where you plug on the A-Squared Live!