The A1200 has held its price well since production halted, but we need to keep it low - certainly no more than 1299. I know that Escom have many, many plans for the future of the Amiga, and that now they need some time to think through exactly what to do and when, but for everyone's sake - please don't think for too long. A lot of people have written in with concern over the number of software houses, mostly games companies, that are no longer developing for the Amiga. Well, that's a very bold of the softies - I wonder how many of them will stick to it. Because the fact of the matter is, whether they like it or not, the Amiga is still the biggest format when it comes to sales. If they no longer wish to support the Amiga, more fool them - someone else will step in and reap the huge rewards. What financial sense does it make for Sensible Software never to make another Amiga game, when their last Amiga title, Sensible World Of Soccer, is riding high in the Amiga charts? Who else will be brave enough to follow them, when Acid's excellent Super Sliidmarks has proved that a good game on the Amiga generates twice as many sales as anything on the consoles? Ignore the Amiga at your own risk. All you Amiga fans out there can give yourself a pat on the back. The worst is over, things are only going to gel a lot better. To get you in the party mood, why not serve yourself a large helping of jelly and ice cream and get stuck in to our special Amiga birthday issue. As you may know, June marks the real 10th birthday of the Amiga. It was officially launched at the Consumer Electronics Show in Chicago in 1985.