The mere mention of this A word leaves Amiga owners groaning with despair. The piracy debate is almost as otd as the Amiga itself and practicaüy every stance has been argued to the death with the resuit that very tittte has actuaüy been done. The warring factions can be sptit into two distinct groups the computer games industry and the Amiga user. The industry blames casual and organised piracy for the diminishing of Amiga software and tack of future development, white the user blames the computer games industry for charging extortionate prices per unit. White both théories can be considered correct to some extent, there is another stite to the pie that both sides, and especiaüy the computer games industry, have failed to recognise, and that is the actual quatity of Amiga software. ne men Steve White airs It would seem that the success the Amiga has brought has, in the end, been parity responsibk for its downfatt as the industry has become more weatthy so they have distanced themselves from the end user. There has been very tittte after-sates support for Amiga owners and before the demise of Commodore it seemed our machine was being used as a testing ground for PC conversions and PC future development. A dassie example was B17 from MicroProse. This game crashed test, right and centre on the Amiga white the PC version played tike a dream. When questioned about the incom-patibitity probtems, MicroProse told me that they didn't support Amiga third-party hardware such as accelerators and FastRAM. What! The PC has more third-party hardware than any other computer in existence yet there were no visible probtems with this version of B17. The obvious conclusion to be drawn from this example is that MicroProse rushed the Amiga version through, resutting in fautty goods being reteased to the pubtic so they coutel spend more time on the PC version.