The co-driver is ol vital importance in rally driving, so it's a useful and authentic feature to include in the game. Celica GT4 has been programmed by Fungus the Bogeyman, a rather eccentric in- house programmer at Gremlin who changed his name by deed poll. He first became interested in computers at school, using an Acorn Atom, and quickly moved on to the Jupiter Ace and MSX. Three years ago, while at university in Sheffield, he approached Gremlin with a shoot 'em up, Valkyr, which he'd designed on the MSX. Snapped up by the softcos. Fungus has worked for them ever since and on a wide variety of titles. Although Celica GT4 has been developed on the ST, Fungus now prefers the Amiga. ‘I think the Amiga is a far superior machine; the days of the ST are numbered. Two years ago, when I started work on the rally game, the ST was considered the 16-bit standard, but today it's the Amiga. It's so much faster and doesn't hold your imagination back. If I was starting to develop the game again, I'd definitely choose the Amiga.' Graphics have been provided by Berni, a former spray can artist who used to earn a living painting murals in Sheffield city centre. Like Fungus, he used to hang out at Just Micro, a small computer shop owned by Gremlin supremo, Ian Stewart. Asked to help play test games, Berni was soon offered a contract and has worked on Venus and the 8-bit version of Shadow ol Ihe Beast. Only 24, he used a number of art packages for the game, including Art Studio for the sprites, Degas Elite for the screens and Cyberpaint and D-Paint III for animation.